/* Copyrighted Pixar 1989 */ /* Used by listing 4_2.c from the RenderMan Companion p. */ typedef struct { RtFloat x, y;} Point2D; #define NPOINTS 16 Point2D points[NPOINTS] = { {1.5000,.0000}, {1.4600,.0900}, {1.3500,.1273}, {1.2625,.1203}, {1.1750,.1047}, {1.0875,.0935}, {1.0000,.0899}, {0.9375,.0982}, {0.8625,.1236}, {0.7250,.1851}, {0.5875,.2281}, {0.4500,.2383}, {0.3375,.2255}, {0.2250,.1953}, {0.0750,.1414}, {0.0000,.1125} };